Character Advancement and Downtime

Action Points

For each event you attend and hand in a downtime sheet you will receive three action points. If you fail to hand in a downtime sheet your downtime will be wasted and you will only receive two action points. Action points can be spent to buy new skills and raise attributes. They can also be made to create additional potions and solutions or to create specific crafted items or to join expeditions into the wastelands or investigate particular events. The table below show some examples of downtime actions and costs. These are just a few examples and you are in no way restricted to them.


Action

Cost

Learn a new skill with a teacher

See skills table

Create an additional potion or alchemical solution

1 point

Follow a line of investigation and gather information

1 - 3 points

Create an additional item

1 point

Socialise!

1 point

Join a wastelands expedition

2 points

Teach a new skill

1 point

Learn a new ritual

See ritual table


Downtime

When writing your downtime sheets you need to give us as much information as possible about an action. You need to include details of the other characters involved, your methods and any pertinent items or skills used.